RedZone Battle Royal

25.00USD

RedZone Battle Royale – PUBG Style RedZone Battle Royale – PUBG Style RedZone Battle Royale – PUBG Style
  • RedZone Battle Royale – PUBG Style
  • RedZone Battle Royale – PUBG Style
  • RedZone Battle Royale – PUBG Style

Package Description

A full PUBG-style Battle Royale system for RedM (VORP).

Players join a RedZone where the safe circle shrinks over time, forcing intense combat until only one player remains alive.
The reward chest spawns only at the final stage and can be opened exclusively by the last surviving player.

✨ Features

  • Automatic join phase with configurable timer

  • Random spawn positions inside the RedZone (no under-map issues)

  • Shrinking safe zone with configurable speed and size

  • Damage outside the zone (participants only)

  • Reward chest spawns only when one player remains

  • Winner must be alive and open the chest to claim rewards

  • Losers are teleported out and cannot rejoin until the event ends

  • Winner & Loser teleport points configurable

  • RedZone visuals (circle & blips) visible only to participants

  • Non-participants are never affected

  • Fully configurable via config.lua

  • Clean, optimized, and stable for large player counts

🎮 Commands

  • /redzone – Start or join the RedZone (during join phase)

⚙️ Requirements

  • RedM

  • VORP Core

  • VORP Inventory

🧩 Resources Included

  • rakan_redzone – Main Battle Royale logic

  • rakan_redzone_mapcircle – Dynamic shrinking circle (participants only)

    Showcase