Treasure Maps
23.00USD
Package Description
**Script Treasure Maps** turns your inventory items into **usable maps**. When a player uses an item, they open a **3D map prop** in hand with the native **Zoom / Flip / Put Away** document flow, while your streamed ** **show **unique** cart art—per weapon, per treasure route, or per story beat you configure.
It is **not** a minigame or a GPS : it is a **presentation and immersion layer** for **treasure hunting**, **clue handouts**, **bounty or expedition RP**, and **server-wide events** where a physical “map in hand” matters.
## Why add it to your server?
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29 weapons maps Two-way interface: the first section displays weapon mechanics, and the second section displays weapon measurements and features.
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**Roleplay depth:** Hand out maps as loot, shop items, or quest rewards. Reading a map becomes a **visible moment**
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**Event-friendly:** GMs can tie **treasure events**, **expeditions**, or **mystery plots** to specific item
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**Flexible theming:** Configure **dozens of entries** in one place: different names for revolvers, rifles, shotguns, or story maps
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**Player retention:** Unique, collectible “map” items encourage **exploration**, **trading maps**, and **screenshot moments** in-character.
## Perfect for
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**Treasure & expedition RP** (maps as clues).
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**Event storytelling** (one unique map per chapter or week).
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**Shop / quest rewards** (sell “unfinished maps” or “torn charts”).
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**Gang or posse** objectives (one player holds the map, others follow).
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**Screenshot / stream** moments (visible props + themed art).
NOTE :
The option to add other things; anyone who wants custom maps can open a ticket on Discord not free .
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